#ifndef __HELLOWORLD_SCENE_H__
#define __HELLOWORLD_SCENE_H__

#include "cocos2d.h"
#include"proj.win32\route.h"

class HelloWorld : public cocos2d::Scene
{
public:
    static cocos2d::Scene* createScene();

    virtual bool init();
	void update(float dt);
    // a selector callback
    // implement the "static create()" method manually
    CREATE_FUNC(HelloWorld);
public:
	std::stack<MyVec2> route;
	
};

#endif // __HELLOWORLD_SCENE_H__
